Pixies are small fey with innate spellcasting which it casts with Charisma. To invoke the Good Fairies of Flora, Fauna, and Merryweather, we’ll give Aurora a Pixie. Your sidekick can be any creature type with any CR of ½ or lower. Tasha’s introduced the sidekick feature which allows for a simpler character build to accompany PCs in a campaign. Originally posted by adventurelandia SIDEKICK She’d also get the chance to pick up a few good Cleric spells to boot such as Command, Guiding Bolt, or Sanctuary. Since the final ASI as a Druid will come at level 19, she’ll have a level to spare. While not mandatory, a 1 level dip into Life Domain Cleric can improve Aurora’s healing abilities if you want to bolster that aspect of her build. Rather than wildshaping, Aurora can use her wildshape points to instead call upon a Wild Companion, which summons fey in the forms of beasts to aid her, allowing Aurora to be flanked by fairies/animal companions in battle. But surely, the wildshaping is a problem? Aurora can’t turn into animals? That’s true, but Tasha’s gave us an answer to that. Finally, at 14th level, Aurora gains the ability to transmit messages while she dreams, or walk into other people’s dreams, allowing her to deliver messages from the other side of the world to her allies, making sure she can warn people of Maleficent’s plans long before she could ever hope to reach them. If you want to invoke Kingdom Hearts, you could even say she uses her Princess of Heart powers to open doorways between worlds. At 10th level, she’s able to open magical doorways and teleport with her magic. Flavor this as her throwing up a wall of thorns, and she’ll sleep soundly protected by fey magic. At 6th level, she can cloak the place she’s sleeping in. Staring with 2nd level, she gains the Balm of the Summer Court which lets her pool her fey magic to heal others. This subclass is a perfect fit for Aurora. Originally posted by nancyleelikescheetos CLASS We see Aurora go foraging for wild berries, and knowing not to eat poison berries is a survival check, so we’ll chalk her up as an Outlander. Hermits get Medicine and Religion, Outlanders get Athletics and Survival. This leaves either Hermit or Outlander as the most fitting backgrounds for her, as they both live in the forest as recluses. It’s hardly the circumstances she was raised in. She is a princess, making an easy fit for the Noble background, but Aurora only learns that she is a princess on the day before her 16th birthday. Command, Heroism, and Sleep are three appropriate spells she can’t get from her spell list.įor Aurora’s background, there’s a bit of uncertainty.
She gains +1 to her Wisdom score, and adds the spells Misty Step and one 1st level enchantment or divination spell of her choosing.
For her free feat, the Fey Touched feat is what makes her a Variant Human. For her second stat, we’ll increase her Wisdom by +1.
From Flora’s gift of Beauty, we’ll give her +1 Charisma, and from Flaura’s gift of song, we’ll use her free skill to give her proficiency with Performance checks. That magic would have altered Aurora making her a Variant Human.
She was given three fey gifts and a curse on the day of her christening. So, let’s take a Garland Waltz through the glen in the forest to see how Aurora can be played in 5th Edition Dungeons and Dragons.įor her race, Aurora is not an ordinary human. Despite having very little screen time, only appearing for 18 minutes of the entire screen time, and havine one of the fewest number of lines in a Disney film, Aurora is surprisingly easy to mold onto a Dungeons and Dragons character in 5th edition, and the updates provided by Tasha’s Cauldron of Everything only made it easier. Aurora is the protagonist of Disney’s 1959 animated classic Sleeping Beauty.